![]() ![]() Take a long hard look at that because the mouse panel will look similar. Here’s what you’ll see via the controller panel: Heck, the game doesn’t even have accessibility options. Speaking of sparse, here are the audio settings for Sniper: Ghost Warrior Contracts: You can’t even remove, alter, or scale the HUD, for crying out loud. You’ve only got four options here: bullet camera, bullet camera frequency, and the toggle settings for sprinting and aiming. There’s really not a lot to talk about when it comes to Sniper: Ghost Warrior Contracts‘ gameplay settings. The difference here, though, is that you’re getting higher and more stable framerates. You might notice how the environment lacked a more striking detail that 4K resolution would provide. These two are from the short tutorial mission: I’ve noted which preset I was using at the time. Next up, here are sets of screenshots taken in-game. By going down to 1080p, it’s possible to play Contracts at 75-90 FPS. I also adjusted my desktop’s size so everything fits perfectly. I also tested this by changing my resolution in-game as well as via the Nvidia Control Panel. You can also opt to downscale to 1080p.Then again, it’s a single-player game so it might not bother you as much. But, be prepared to play the game as if it was a console title with a 30 FPS lock. That’s ideal for the extra fidelity and visual flair. If you’ve got a 4K display and a rig that can handle it, then you can stick to 4K resolution.Compared to other shooters like Destiny 2 or The Division 2, Contracts falls short when it comes to 4K viability. ![]() If I tone down the graphics preset, at best I’d get a measly bump at around 35-45 FPS at low settings. It’s also possible to experience sudden and jarring cuts or freezes (usually lasting a split second) when you hit a target at the end of the bullet cam sequence. With my setup - along with 3840 x 2160 resolution and very high settings - I was only getting 30 FPS with occasional dips. Although not seen in the image below, you can also toggle motion blur and chromatic aberration on or off.Įven though Contracts does support 4K/4K UHD resolution, you’re going to be hard-pressed to get decent framerates. If we check out the advanced options, you’ll see only a smattering of examples: object detail, particle effects, post-processing, shading, and the like. You can change the resolution, V-sync, gamma, field of view (FOV), and select presets from low to very high. As you can see, I’m well above the recommended specs.Īs you can see above, Sniper: Ghost Warrior Contracts only has a handful of graphics options for you to make changes to. The system requirements are from Sniper: Ghost Warrior Contracts‘ Steam page. Graphics: Nvidia GeForce GTX 1070 Ti (8 GB).Graphics: NVIDIA GeForce GTX 970 or AMD Radeon RX 580x (4GB VRAM).Processor: Intel Core i5 4690k / AMD Ryzen 5 1600X.Requires a 64-bit processor and operating system.You can see the system in action at 0:42 time stamp in the trailer but just a few seconds before that we get to see the drone that lights up the players' HUD like a Christmas tree with enemy blips for decorations.Īccording to the Steam page, Contracts will be optimised better than Ghost Warrior 3 since even the recommended settings list only a mid-range rig rather than a supercomputer from NASA. It will show players where the bullet will go exactly and how much it will diverge from the perceived bullet trajectory. Hopefully, the targets won't disappear if we get too far away from them like it was the case in some instances in Ghost Warrior 3.Īside from showcasing Black Gold, the trailer also offers a glimpse of the new Dynamic Reticle System which is basically a crutch for those who can't be bothered to learn the ballistics and manage them properly in a sniping game. The trailer above features one of those five maps, named Black Gold, and is located on a harbour with wide-open areas, perfect for long-range sniper kills. ![]() There will be five maps in total, likely designed for extreme replayability. Sniper Ghost Warrior 3 didn't really turn out to be a major success, in part due to being too ambitious after going for the open-world setting.ĬI Games decided to take a step back and forego open world for the next instalment, Sniper Ghost Warrior Contracts, opting to go for Hitman-styled limited number of maps.
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